VRML/2 v1.0 - READ.ME
------------------------
Welcome to VRML/2 v1.0.
This file contains information you need to install VRML/2.
This README file is divided into the following categories:
- Before You Install VRML/2
- Software Requirements
- Hardware Requirements
- Getting Help
- Installing VRML/2
Before You Install VRML/2
---------------------------------
Software Requirements
---------------------
- OS/2 Warp or Merlin
- ***** OpenGL v1.0 *****
(see Installing VRML/2)
- TCP/IP
Hardware Requirements
---------------------
- 386 CPU
- Video Display with 256 colors.
- 16 Megs RAM
Recommended Hardware
--------------------
- Pentium 133 Mhz
- 2 Meg PCI Display Adapter
- 32 Megs RAM
Getting Help
------------
For service, technical support and defect Reporting: lmcrae@interlog.com
Installing VRML/2
-----------------
NOTE: that this is only needed if the current version of the install doesn't
have the option to install OpenGL. The are two versions (one with OpenGL and
one without) so that people will not have to download OpenGL (about 4Megs) if
they already have a copy.
VRML/2 requires OpenGL v1.0 or greater is installed on your machine. If you
are running Merlin you may have already installed it as it is included as one
of the optional components. All other versions (OS/2 Warp) require OpenGL you
to get a copy of the OpenGL librarys and install them. For the lastest copy
of OpenGL: ftp://ftp.austin.ibm.com/pub/developer/os2/OpenGL
Once you have the file (ogl9635.zip) and have unpacked it (with -d), all the
DLL's must be copied to your LIB path. The DLL's can be found in x:\opengl\lib.
The following files should be copied to x:\os2\apps\dll.
glut.dll
libaux.dll
libtk.dll
opengl.dll
raster.dll
Now your system is able to run OpenGL applications. It is a good idea to have
the latest version of OpenGL on your system in order to be sure VRML/2 is
running at its best.